  2Helpfile: MXhf1X0
 
 The Citadel system contains a large collection of features, many of which
are quite complex.  The following describes how aide commands act upon
messages, rooms, groups, and halls.  In addition a few miscellaneous
commands are described.
 
 
                            2--- Messages ---0
 
 3bMarking messages0
     Messages can be marked by pressing the 3M0 key while the message is
     being printed out. The message will be printed again, and you will be
     asked to confirm your choice.
 
     Messages marked in this way may then be inserted into any room on the
     system with the .Aide Insert message (.AI) command. This also is used
     with 3Problem user messages0 and 3Moderated messages0.
 
 3bProblem user messages0
     Messages from problem users are only visible to aides.  Such messages
     have the message "[problem user]" prominently in the header. Aides will
     be prompted "Release? (Y/N)[N]:" after each Problem user message.  If a
     message is released, all users will be able to see it.  A released
     message will display "[viewable problem user]" in the header, and can be
     un-released by marking the message.
 
 3bModerated messages0
     Messages posted in moderated rooms will not be viewable to regular users
     until someone with Aide access releases them.  The message will display
     "[moderated]" in the header, and the aide will be prompted "Release
     (Y/N)[N]:" after the message header.  When a message is released, all
     users can see it. A released message can be un-released by marking it.
 
 3bNetworked messages0
     Messages received from the network can be manipulated in the same
     manner as any other message.  Any message posted in a networked room by
     any user with Network access will be sent over the network.  If a user
     without Network access posts in a networked room, the message will be
     tagged as a 3Moderated message0 and delt with like any other such
     message. If the message is released, it will be sent out on the network;
     if not, it will only be visible on the local system.
 
 3bDeleting messages0
     To kill messages, press the 3K0 key while the message is begin printed
     out.  The message will then be printed again, and you will be asked to
     confirm your choice. Deleted messages are noted in the Aide) room, so
     they can be retrieved if they need to be put back.
 
 3b.Aide Insert message (.AI) command0
     This command inserts the most recently marked or deleted message in the
     current room.  The message is the same message as the old one.  It has
     the name of the room it came from added to the header.
 
 3b.Aide Name messages (.AN) command0
     This allows aides to change the message nym from "message" or whatever
     it may be.  The sysop can lock this, however.
 
                              2--- Rooms ---0
 
 Rooms can be created by any user (subject to sysop policy).  The sysop
can optionally choose to restrict room creation only to Aides, or allow
regular users to create rooms only in certain halls.
 
 3b.Aide Edit room (.AE) command0
     This command can modify the attributes of a room, the things that can be
     modified include:
 
          3B0 By Invitiation Only (BIO)
          3C0 Dictionary for spell checker
          3D0 Room's upload/download directory
          3E0 Shared (networked) room
          3F0 Room description file
          3G0 Room's group
          3H0 Hidden room
          3I0 Room's info line
          3L0 Application
          3M0 Moderated room
          3N0 Room's name
          3O0 Auto-Application room
          3R0 Archived room
          3U0 Subject-required room
          3V0 Room's privileged group
          3W0 Room's Network ID
          3Y0 Anonymous room
 
     To use some of these options, you must be a Sysop as well as an Aide.
 
     Use 3S0ave Changes, and answer yes to make the changes permanent. If
     you answer No, Citadel will return to the edit prompt. You may then make
     more changes, or use 3A0bort Changes to abort any changes you have made.
 
 3b.Aide Kill room (.AK) command0
     This command will delete a room. You are prompted for the room to kill,
     and are given the current room as a default. If you kill the current
     room, you will be placed in the Lobby.
 
 3b.Aide Hall (.AH) command0
     This command will add or remove a room from a specified hall.
 
 3b.Aide Window (.AW) command0
     This room will make a room a potential entry point into a specified hall.
 
 
                              2--- Groups ---0
 
 Users can be placed in multiple groups. Also, rooms can be made group-only
with the 3.Aide Edit room (.AE) command0.
 
  3.Aide Group (.AG) command0
     This command adds or removes users from groups.
 
  3.Aide List group (.AL) command0
     This command will list all of the groups.  If an optional group name is
     specified when prompted, it will list all users, rooms, and halls in
     that group.
 
 
                              2--- Files ---0
 
 Directory rooms can contain files. Six aide commands help maintain
files in directory rooms.
                                                  
 3b.Aide Attributes (.AA) command0
     This lets you set the read-only and hidden attribute of a file.
 
 3b.Aide Unlink (.AU) command0
     This deletes a file from the directory room.  No wildcards are allowed.
 
 3b.Aide Rename (.AR) command0
     Renames a file.  As with the 3.Aide Unlink (.AU) command0, no
     wildcards are allowed.
  
 3b.Aide Move file (.AM) command0
     Moves a file from one room to any other directory room.
 
 3b.Aide Fileinfo set (.AF) command0
     This searches through a directory and finds all files that have no 
     infofile entries, and prompts to supply a description.
 
 3b.Aide Set file info (.AS) command0
     This sets the info file comment for a specified file.
 
 
                           2-- Miscellaneous --0
 
  3.Aide Chat (.AC) command0
     Rings the Chat beeps even if the sysop has turned chat off. The sysop
     may limit hours in which this command is effective, however.
  
  3.Aide Jump to Aide) & Maintenance hall (.AJ) command0
     This will take you from wherever you may be on the BBS to the Aide)
     room.  It will also put you into the Maintenance hall.  The sysop may
     group these so that you cannot access them, however.
 
  3.Read Userlog (.RU) command0
     This is not actually an Aide command, but Aides see more information
     when reading the userlog than other users. After the names, Citadel
     displays flags showing the users' access:
 
          3A0 Aide
          3T0 Problem user (Twit)
          3P0 Permanent
          3N0 Network
          3U0 Unlisted
          3S0 Sysop
          3M0 No mail
          3V0 Unverified
 
 
                         2-- Related Help Topics --0
 
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